parent
684e953c3b
commit
5c610fff0b
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cmake_minimum_required (VERSION 2.6)
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project (PROJECT_QGRAPH)
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set (CXX_FLAGS "-Wall -Wextra -pedantic -Wshadow "
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"-Wpointer-arith -Wcast-qual "
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"-ggdb "
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"--std=c++0x " )
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add_definitions( ${CXX_FLAGS} )
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FIND_PACKAGE(Qt4 REQUIRED)
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INCLUDE(${QT_USE_FILE})
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QT4_WRAP_CPP(qtgraph_HEADERS_MOC node.hpp edge.hpp graphwidget.hpp)
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add_executable ( qtgraph main.cpp edge.cpp node.cpp graphwidget.cpp ${qtgraph_HEADERS_MOC} )
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target_link_libraries ( qtgraph ${QT_LIBRARIES} )
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#include "edge.hpp"
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#include "node.hpp"
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#include <QtGui/QPainter>
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#include <math.h>
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static const double Pi = 3.14159265358979323846264338327950288419717;
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static double TwoPi = 2.0 * Pi;
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Edge::Edge(Node *sourceNode, Node *destNode)
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: arrowSize(10)
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{
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setAcceptedMouseButtons(0);
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source = sourceNode;
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dest = destNode;
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source->addEdge(this);
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dest->addEdge(this);
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adjust();
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}
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Node *Edge::sourceNode() const
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{
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return source;
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}
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Node *Edge::destNode() const
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{
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return dest;
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}
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void Edge::adjust()
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{
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if (!source || !dest)
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return;
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QLineF line(mapFromItem(source, 0, 0), mapFromItem(dest, 0, 0));
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qreal length = line.length();
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prepareGeometryChange();
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if (length > qreal(20.)) {
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QPointF edgeOffset((line.dx() * 10) / length, (line.dy() * 10) / length);
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sourcePoint = line.p1() + edgeOffset;
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destPoint = line.p2() - edgeOffset;
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} else {
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sourcePoint = destPoint = line.p1();
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}
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}
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QRectF Edge::boundingRect() const
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{
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if (!source || !dest)
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return QRectF();
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qreal penWidth = 1;
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qreal extra = (penWidth + arrowSize) / 2.0;
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return QRectF(sourcePoint, QSizeF(destPoint.x() - sourcePoint.x(),
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destPoint.y() - sourcePoint.y()))
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.normalized()
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.adjusted(-extra, -extra, extra, extra);
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}
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void Edge::paint(QPainter *painter, const QStyleOptionGraphicsItem *, QWidget *)
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{
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if (!source || !dest)
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return;
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QLineF line(sourcePoint, destPoint);
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if (qFuzzyCompare(line.length(), qreal(0.)))
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return;
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// Draw the line itself
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painter->setPen(QPen(Qt::black, 1, Qt::SolidLine, Qt::RoundCap, Qt::RoundJoin));
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painter->drawLine(line);
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// Draw the arrows
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double angle = ::acos(line.dx() / line.length());
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if (line.dy() >= 0)
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angle = TwoPi - angle;
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QPointF sourceArrowP1 = sourcePoint + QPointF(sin(angle + Pi / 3) * arrowSize,
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cos(angle + Pi / 3) * arrowSize);
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QPointF sourceArrowP2 = sourcePoint + QPointF(sin(angle + Pi - Pi / 3) * arrowSize,
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cos(angle + Pi - Pi / 3) * arrowSize);
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QPointF destArrowP1 = destPoint + QPointF(sin(angle - Pi / 3) * arrowSize,
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cos(angle - Pi / 3) * arrowSize);
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QPointF destArrowP2 = destPoint + QPointF(sin(angle - Pi + Pi / 3) * arrowSize,
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cos(angle - Pi + Pi / 3) * arrowSize);
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painter->setBrush(Qt::black);
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painter->drawPolygon(QPolygonF() << line.p1() << sourceArrowP1 << sourceArrowP2);
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painter->drawPolygon(QPolygonF() << line.p2() << destArrowP1 << destArrowP2);
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}
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#ifndef EDGE_H
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#define EDGE_H
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#include <QtGui/QGraphicsItem>
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class Node;
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class Edge : public QGraphicsItem
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{
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public:
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Edge(Node *sourceNode, Node *destNode);
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Node *sourceNode() const;
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Node *destNode() const;
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void adjust();
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enum { Type = UserType + 2 };
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int type() const { return Type; }
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protected:
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QRectF boundingRect() const;
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void paint(QPainter *painter, const QStyleOptionGraphicsItem *option, QWidget *widget);
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private:
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Node *source, *dest;
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QPointF sourcePoint;
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QPointF destPoint;
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qreal arrowSize;
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};
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#endif
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#include "graphwidget.hpp"
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#include "edge.hpp"
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#include "node.hpp"
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#include <QtGui>
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#include <math.h>
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GraphWidget::GraphWidget(QWidget *parent)
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: QGraphicsView(parent), timerId(0)
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{
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QGraphicsScene *scene = new QGraphicsScene(this);
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scene->setItemIndexMethod(QGraphicsScene::NoIndex);
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scene->setSceneRect(-200, -200, 400, 400);
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setScene(scene);
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setCacheMode(CacheBackground);
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setViewportUpdateMode(BoundingRectViewportUpdate);
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setRenderHint(QPainter::Antialiasing);
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setTransformationAnchor(AnchorUnderMouse);
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scale(qreal(0.8), qreal(0.8));
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setMinimumSize(400, 400);
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setWindowTitle(tr("Elastic Nodes"));
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Node *node1 = new Node(this);
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Node *node2 = new Node(this);
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Node *node3 = new Node(this);
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Node *node4 = new Node(this);
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centerNode = new Node(this);
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Node *node6 = new Node(this);
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Node *node7 = new Node(this);
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Node *node8 = new Node(this);
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Node *node9 = new Node(this);
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scene->addItem(node1);
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scene->addItem(node2);
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scene->addItem(node3);
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scene->addItem(node4);
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scene->addItem(centerNode);
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scene->addItem(node6);
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scene->addItem(node7);
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scene->addItem(node8);
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scene->addItem(node9);
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scene->addItem(new Edge(node1, node2));
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scene->addItem(new Edge(node2, node3));
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scene->addItem(new Edge(node2, centerNode));
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scene->addItem(new Edge(node3, node6));
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scene->addItem(new Edge(node4, node1));
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scene->addItem(new Edge(node4, centerNode));
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scene->addItem(new Edge(centerNode, node6));
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scene->addItem(new Edge(centerNode, node8));
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scene->addItem(new Edge(node6, node9));
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scene->addItem(new Edge(node7, node4));
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scene->addItem(new Edge(node8, node7));
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scene->addItem(new Edge(node9, node8));
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node1->setPos(-50, -50);
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node2->setPos(0, -50);
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node3->setPos(50, -50);
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node4->setPos(-50, 0);
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centerNode->setPos(0, 0);
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node6->setPos(50, 0);
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node7->setPos(-50, 50);
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node8->setPos(0, 50);
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node9->setPos(50, 50);
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}
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void GraphWidget::itemMoved()
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{
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if (!timerId)
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timerId = startTimer(1000 / 25);
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}
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void GraphWidget::keyPressEvent(QKeyEvent *event)
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{
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switch (event->key()) {
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case Qt::Key_Up:
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centerNode->moveBy(0, -20);
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break;
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case Qt::Key_Down:
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centerNode->moveBy(0, 20);
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break;
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case Qt::Key_Left:
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centerNode->moveBy(-20, 0);
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break;
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case Qt::Key_Right:
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centerNode->moveBy(20, 0);
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break;
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case Qt::Key_Plus:
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zoomIn();
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break;
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case Qt::Key_Minus:
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zoomOut();
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break;
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case Qt::Key_Space:
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case Qt::Key_Enter:
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shuffle();
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break;
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default:
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QGraphicsView::keyPressEvent(event);
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}
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}
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void GraphWidget::timerEvent(QTimerEvent *event)
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{
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Q_UNUSED(event);
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QList<Node *> nodes;
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foreach (QGraphicsItem *item, scene()->items()) {
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if (Node *node = qgraphicsitem_cast<Node *>(item))
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nodes << node;
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}
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foreach (Node *node, nodes)
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node->calculateForces();
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bool itemsMoved = false;
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foreach (Node *node, nodes) {
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if (node->advance())
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itemsMoved = true;
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}
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if (!itemsMoved) {
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killTimer(timerId);
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timerId = 0;
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}
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}
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void GraphWidget::wheelEvent(QWheelEvent *event)
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{
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scaleView(pow((double)2, -event->delta() / 240.0));
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}
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void GraphWidget::drawBackground(QPainter *painter, const QRectF &rect)
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{
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Q_UNUSED(rect);
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// Shadow
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QRectF sceneRect = this->sceneRect();
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QRectF rightShadow(sceneRect.right(), sceneRect.top() + 5, 5, sceneRect.height());
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QRectF bottomShadow(sceneRect.left() + 5, sceneRect.bottom(), sceneRect.width(), 5);
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if (rightShadow.intersects(rect) || rightShadow.contains(rect))
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painter->fillRect(rightShadow, Qt::darkGray);
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if (bottomShadow.intersects(rect) || bottomShadow.contains(rect))
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painter->fillRect(bottomShadow, Qt::darkGray);
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// Fill
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QLinearGradient gradient(sceneRect.topLeft(), sceneRect.bottomRight());
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gradient.setColorAt(0, Qt::white);
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gradient.setColorAt(1, Qt::lightGray);
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painter->fillRect(rect.intersect(sceneRect), gradient);
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painter->setBrush(Qt::NoBrush);
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painter->drawRect(sceneRect);
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// Text
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QRectF textRect(sceneRect.left() + 4, sceneRect.top() + 4,
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sceneRect.width() - 4, sceneRect.height() - 4);
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QString message(tr("Click and drag the nodes around, and zoom with the mouse "
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"wheel or the '+' and '-' keys"));
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QFont font = painter->font();
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font.setBold(true);
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font.setPointSize(14);
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painter->setFont(font);
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painter->setPen(Qt::lightGray);
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painter->drawText(textRect.translated(2, 2), message);
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painter->setPen(Qt::black);
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painter->drawText(textRect, message);
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}
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void GraphWidget::scaleView(qreal scaleFactor)
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{
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qreal factor = transform().scale(scaleFactor, scaleFactor).mapRect(QRectF(0, 0, 1, 1)).width();
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if (factor < 0.07 || factor > 100)
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return;
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scale(scaleFactor, scaleFactor);
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}
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void GraphWidget::shuffle()
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{
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foreach (QGraphicsItem *item, scene()->items()) {
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if (qgraphicsitem_cast<Node *>(item))
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item->setPos(-150 + qrand() % 300, -150 + qrand() % 300);
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}
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}
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void GraphWidget::zoomIn()
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{
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scaleView(qreal(1.2));
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}
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void GraphWidget::zoomOut()
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{
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scaleView(1 / qreal(1.2));
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}
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#ifndef GRAPHWIDGET_H
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#define GRAPHWIDGET_H
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#include <QtGui/QGraphicsView>
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class Node;
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class GraphWidget : public QGraphicsView
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{
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Q_OBJECT
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public:
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GraphWidget(QWidget *parent = 0);
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void itemMoved();
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public slots:
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void shuffle();
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void zoomIn();
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void zoomOut();
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protected:
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void keyPressEvent(QKeyEvent *event);
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void timerEvent(QTimerEvent *event);
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void wheelEvent(QWheelEvent *event);
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void drawBackground(QPainter *painter, const QRectF &rect);
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void scaleView(qreal scaleFactor);
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private:
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int timerId;
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Node *centerNode;
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};
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#endif
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#include <QtGui/QApplication>
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#include <QtGui/QMainWindow>
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#include <QtGui/QMenuBar>
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#include <QtCore/QTime>
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#include "graphwidget.hpp"
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int main(int argc, char **argv)
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{
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QApplication app(argc, argv);
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qsrand(QTime(0,0,0).secsTo(QTime::currentTime()));
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GraphWidget *widget = new GraphWidget;
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QMainWindow mainWindow;
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mainWindow.setCentralWidget(widget);
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mainWindow.menuBar()->addAction("Shuffle", widget, SLOT(shuffle()));
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mainWindow.menuBar()->addAction("Zoom In", widget, SLOT(zoomIn()));
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mainWindow.menuBar()->addAction("Zoom Out", widget, SLOT(zoomOut()));
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mainWindow.show();
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return app.exec();
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}
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#include "edge.hpp"
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#include "node.hpp"
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#include "graphwidget.hpp"
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#include <QtGui/QGraphicsScene>
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#include <QtGui/QGraphicsSceneMouseEvent>
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#include <QtGui/QPainter>
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#include <QtGui/QStyleOption>
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Node::Node(GraphWidget *graphWidget)
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: graph(graphWidget)
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{
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setFlag(ItemIsMovable);
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setFlag(ItemSendsGeometryChanges);
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setCacheMode(DeviceCoordinateCache);
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setZValue(-1);
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}
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void Node::addEdge(Edge *edge)
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{
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edgeList << edge;
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edge->adjust();
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}
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QList<Edge *> Node::edges() const
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{
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return edgeList;
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}
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void Node::calculateForces()
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{
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if (!scene() || scene()->mouseGrabberItem() == this) {
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newPos = pos();
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return;
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}
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// Sum up all forces pushing this item away
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qreal xvel = 0;
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qreal yvel = 0;
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foreach (QGraphicsItem *item, scene()->items()) {
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Node *node = qgraphicsitem_cast<Node *>(item);
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if (!node)
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continue;
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QPointF vec = mapToItem(node, 0, 0);
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qreal dx = vec.x();
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qreal dy = vec.y();
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double l = 2.0 * (dx * dx + dy * dy);
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if (l > 0) {
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xvel += (dx * 150.0) / l;
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yvel += (dy * 150.0) / l;
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}
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}
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// Now subtract all forces pulling items together
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double weight = (edgeList.size() + 1) * 10;
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foreach (Edge *edge, edgeList) {
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QPointF vec;
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if (edge->sourceNode() == this)
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vec = mapToItem(edge->destNode(), 0, 0);
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else
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vec = mapToItem(edge->sourceNode(), 0, 0);
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xvel -= vec.x() / weight;
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yvel -= vec.y() / weight;
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}
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if (qAbs(xvel) < 0.1 && qAbs(yvel) < 0.1)
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xvel = yvel = 0;
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QRectF sceneRect = scene()->sceneRect();
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newPos = pos() + QPointF(xvel, yvel);
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newPos.setX(qMin(qMax(newPos.x(), sceneRect.left() + 10), sceneRect.right() - 10));
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newPos.setY(qMin(qMax(newPos.y(), sceneRect.top() + 10), sceneRect.bottom() - 10));
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}
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bool Node::advance()
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{
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if (newPos == pos())
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return false;
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setPos(newPos);
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return true;
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}
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QRectF Node::boundingRect() const
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{
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qreal adjust = 2;
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return QRectF( -10 - adjust, -10 - adjust,
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23 + adjust, 23 + adjust);
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}
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QPainterPath Node::shape() const
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{
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QPainterPath path;
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path.addEllipse(-10, -10, 20, 20);
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return path;
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}
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void Node::paint(QPainter *painter, const QStyleOptionGraphicsItem *option, QWidget *)
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{
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painter->setPen(Qt::NoPen);
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painter->setBrush(Qt::darkGray);
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painter->drawEllipse(-7, -7, 20, 20);
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QRadialGradient gradient(-3, -3, 10);
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if (option->state & QStyle::State_Sunken) {
|
||||
gradient.setCenter(3, 3);
|
||||
gradient.setFocalPoint(3, 3);
|
||||
gradient.setColorAt(1, QColor(Qt::yellow).light(120));
|
||||
gradient.setColorAt(0, QColor(Qt::darkYellow).light(120));
|
||||
} else {
|
||||
gradient.setColorAt(0, Qt::yellow);
|
||||
gradient.setColorAt(1, Qt::darkYellow);
|
||||
}
|
||||
painter->setBrush(gradient);
|
||||
|
||||
painter->setPen(QPen(Qt::black, 0));
|
||||
painter->drawEllipse(-10, -10, 20, 20);
|
||||
}
|
||||
|
||||
QVariant Node::itemChange(GraphicsItemChange change, const QVariant &value)
|
||||
{
|
||||
switch (change) {
|
||||
case ItemPositionHasChanged:
|
||||
foreach (Edge *edge, edgeList)
|
||||
edge->adjust();
|
||||
graph->itemMoved();
|
||||
break;
|
||||
default:
|
||||
break;
|
||||
};
|
||||
|
||||
return QGraphicsItem::itemChange(change, value);
|
||||
}
|
||||
|
||||
void Node::mousePressEvent(QGraphicsSceneMouseEvent *event)
|
||||
{
|
||||
update();
|
||||
QGraphicsItem::mousePressEvent(event);
|
||||
}
|
||||
|
||||
void Node::mouseReleaseEvent(QGraphicsSceneMouseEvent *event)
|
||||
{
|
||||
update();
|
||||
QGraphicsItem::mouseReleaseEvent(event);
|
||||
}
|
@ -0,0 +1,41 @@
|
||||
#ifndef NODE_H
|
||||
#define NODE_H
|
||||
|
||||
#include <QtGui/QGraphicsItem>
|
||||
#include <QtCore/QList>
|
||||
|
||||
class Edge;
|
||||
class GraphWidget;
|
||||
class QGraphicsSceneMouseEvent;
|
||||
|
||||
class Node : public QGraphicsItem
|
||||
{
|
||||
public:
|
||||
Node(GraphWidget *graphWidget);
|
||||
|
||||
void addEdge(Edge *edge);
|
||||
QList<Edge *> edges() const;
|
||||
|
||||
enum { Type = UserType + 1 };
|
||||
int type() const { return Type; }
|
||||
|
||||
void calculateForces();
|
||||
bool advance();
|
||||
|
||||
QRectF boundingRect() const;
|
||||
QPainterPath shape() const;
|
||||
void paint(QPainter *painter, const QStyleOptionGraphicsItem *option, QWidget *widget);
|
||||
|
||||
protected:
|
||||
QVariant itemChange(GraphicsItemChange change, const QVariant &value);
|
||||
|
||||
void mousePressEvent(QGraphicsSceneMouseEvent *event);
|
||||
void mouseReleaseEvent(QGraphicsSceneMouseEvent *event);
|
||||
|
||||
private:
|
||||
QList<Edge *> edgeList;
|
||||
QPointF newPos;
|
||||
GraphWidget *graph;
|
||||
};
|
||||
|
||||
#endif
|
Loading…
Reference in new issue