Qt visualization of graph, from the Elastic Nodes Example

for/release
dmatetelki 11 years ago
parent 684e953c3b
commit 5c610fff0b

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cmake_minimum_required (VERSION 2.6)
project (PROJECT_QGRAPH)
set (CXX_FLAGS "-Wall -Wextra -pedantic -Wshadow "
"-Wpointer-arith -Wcast-qual "
"-ggdb "
"--std=c++0x " )
add_definitions( ${CXX_FLAGS} )
FIND_PACKAGE(Qt4 REQUIRED)
INCLUDE(${QT_USE_FILE})
QT4_WRAP_CPP(qtgraph_HEADERS_MOC node.hpp edge.hpp graphwidget.hpp)
add_executable ( qtgraph main.cpp edge.cpp node.cpp graphwidget.cpp ${qtgraph_HEADERS_MOC} )
target_link_libraries ( qtgraph ${QT_LIBRARIES} )

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#include "edge.hpp"
#include "node.hpp"
#include <QtGui/QPainter>
#include <math.h>
static const double Pi = 3.14159265358979323846264338327950288419717;
static double TwoPi = 2.0 * Pi;
Edge::Edge(Node *sourceNode, Node *destNode)
: arrowSize(10)
{
setAcceptedMouseButtons(0);
source = sourceNode;
dest = destNode;
source->addEdge(this);
dest->addEdge(this);
adjust();
}
Node *Edge::sourceNode() const
{
return source;
}
Node *Edge::destNode() const
{
return dest;
}
void Edge::adjust()
{
if (!source || !dest)
return;
QLineF line(mapFromItem(source, 0, 0), mapFromItem(dest, 0, 0));
qreal length = line.length();
prepareGeometryChange();
if (length > qreal(20.)) {
QPointF edgeOffset((line.dx() * 10) / length, (line.dy() * 10) / length);
sourcePoint = line.p1() + edgeOffset;
destPoint = line.p2() - edgeOffset;
} else {
sourcePoint = destPoint = line.p1();
}
}
QRectF Edge::boundingRect() const
{
if (!source || !dest)
return QRectF();
qreal penWidth = 1;
qreal extra = (penWidth + arrowSize) / 2.0;
return QRectF(sourcePoint, QSizeF(destPoint.x() - sourcePoint.x(),
destPoint.y() - sourcePoint.y()))
.normalized()
.adjusted(-extra, -extra, extra, extra);
}
void Edge::paint(QPainter *painter, const QStyleOptionGraphicsItem *, QWidget *)
{
if (!source || !dest)
return;
QLineF line(sourcePoint, destPoint);
if (qFuzzyCompare(line.length(), qreal(0.)))
return;
// Draw the line itself
painter->setPen(QPen(Qt::black, 1, Qt::SolidLine, Qt::RoundCap, Qt::RoundJoin));
painter->drawLine(line);
// Draw the arrows
double angle = ::acos(line.dx() / line.length());
if (line.dy() >= 0)
angle = TwoPi - angle;
QPointF sourceArrowP1 = sourcePoint + QPointF(sin(angle + Pi / 3) * arrowSize,
cos(angle + Pi / 3) * arrowSize);
QPointF sourceArrowP2 = sourcePoint + QPointF(sin(angle + Pi - Pi / 3) * arrowSize,
cos(angle + Pi - Pi / 3) * arrowSize);
QPointF destArrowP1 = destPoint + QPointF(sin(angle - Pi / 3) * arrowSize,
cos(angle - Pi / 3) * arrowSize);
QPointF destArrowP2 = destPoint + QPointF(sin(angle - Pi + Pi / 3) * arrowSize,
cos(angle - Pi + Pi / 3) * arrowSize);
painter->setBrush(Qt::black);
painter->drawPolygon(QPolygonF() << line.p1() << sourceArrowP1 << sourceArrowP2);
painter->drawPolygon(QPolygonF() << line.p2() << destArrowP1 << destArrowP2);
}

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#ifndef EDGE_H
#define EDGE_H
#include <QtGui/QGraphicsItem>
class Node;
class Edge : public QGraphicsItem
{
public:
Edge(Node *sourceNode, Node *destNode);
Node *sourceNode() const;
Node *destNode() const;
void adjust();
enum { Type = UserType + 2 };
int type() const { return Type; }
protected:
QRectF boundingRect() const;
void paint(QPainter *painter, const QStyleOptionGraphicsItem *option, QWidget *widget);
private:
Node *source, *dest;
QPointF sourcePoint;
QPointF destPoint;
qreal arrowSize;
};
#endif

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#include "graphwidget.hpp"
#include "edge.hpp"
#include "node.hpp"
#include <QtGui>
#include <math.h>
GraphWidget::GraphWidget(QWidget *parent)
: QGraphicsView(parent), timerId(0)
{
QGraphicsScene *scene = new QGraphicsScene(this);
scene->setItemIndexMethod(QGraphicsScene::NoIndex);
scene->setSceneRect(-200, -200, 400, 400);
setScene(scene);
setCacheMode(CacheBackground);
setViewportUpdateMode(BoundingRectViewportUpdate);
setRenderHint(QPainter::Antialiasing);
setTransformationAnchor(AnchorUnderMouse);
scale(qreal(0.8), qreal(0.8));
setMinimumSize(400, 400);
setWindowTitle(tr("Elastic Nodes"));
Node *node1 = new Node(this);
Node *node2 = new Node(this);
Node *node3 = new Node(this);
Node *node4 = new Node(this);
centerNode = new Node(this);
Node *node6 = new Node(this);
Node *node7 = new Node(this);
Node *node8 = new Node(this);
Node *node9 = new Node(this);
scene->addItem(node1);
scene->addItem(node2);
scene->addItem(node3);
scene->addItem(node4);
scene->addItem(centerNode);
scene->addItem(node6);
scene->addItem(node7);
scene->addItem(node8);
scene->addItem(node9);
scene->addItem(new Edge(node1, node2));
scene->addItem(new Edge(node2, node3));
scene->addItem(new Edge(node2, centerNode));
scene->addItem(new Edge(node3, node6));
scene->addItem(new Edge(node4, node1));
scene->addItem(new Edge(node4, centerNode));
scene->addItem(new Edge(centerNode, node6));
scene->addItem(new Edge(centerNode, node8));
scene->addItem(new Edge(node6, node9));
scene->addItem(new Edge(node7, node4));
scene->addItem(new Edge(node8, node7));
scene->addItem(new Edge(node9, node8));
node1->setPos(-50, -50);
node2->setPos(0, -50);
node3->setPos(50, -50);
node4->setPos(-50, 0);
centerNode->setPos(0, 0);
node6->setPos(50, 0);
node7->setPos(-50, 50);
node8->setPos(0, 50);
node9->setPos(50, 50);
}
void GraphWidget::itemMoved()
{
if (!timerId)
timerId = startTimer(1000 / 25);
}
void GraphWidget::keyPressEvent(QKeyEvent *event)
{
switch (event->key()) {
case Qt::Key_Up:
centerNode->moveBy(0, -20);
break;
case Qt::Key_Down:
centerNode->moveBy(0, 20);
break;
case Qt::Key_Left:
centerNode->moveBy(-20, 0);
break;
case Qt::Key_Right:
centerNode->moveBy(20, 0);
break;
case Qt::Key_Plus:
zoomIn();
break;
case Qt::Key_Minus:
zoomOut();
break;
case Qt::Key_Space:
case Qt::Key_Enter:
shuffle();
break;
default:
QGraphicsView::keyPressEvent(event);
}
}
void GraphWidget::timerEvent(QTimerEvent *event)
{
Q_UNUSED(event);
QList<Node *> nodes;
foreach (QGraphicsItem *item, scene()->items()) {
if (Node *node = qgraphicsitem_cast<Node *>(item))
nodes << node;
}
foreach (Node *node, nodes)
node->calculateForces();
bool itemsMoved = false;
foreach (Node *node, nodes) {
if (node->advance())
itemsMoved = true;
}
if (!itemsMoved) {
killTimer(timerId);
timerId = 0;
}
}
void GraphWidget::wheelEvent(QWheelEvent *event)
{
scaleView(pow((double)2, -event->delta() / 240.0));
}
void GraphWidget::drawBackground(QPainter *painter, const QRectF &rect)
{
Q_UNUSED(rect);
// Shadow
QRectF sceneRect = this->sceneRect();
QRectF rightShadow(sceneRect.right(), sceneRect.top() + 5, 5, sceneRect.height());
QRectF bottomShadow(sceneRect.left() + 5, sceneRect.bottom(), sceneRect.width(), 5);
if (rightShadow.intersects(rect) || rightShadow.contains(rect))
painter->fillRect(rightShadow, Qt::darkGray);
if (bottomShadow.intersects(rect) || bottomShadow.contains(rect))
painter->fillRect(bottomShadow, Qt::darkGray);
// Fill
QLinearGradient gradient(sceneRect.topLeft(), sceneRect.bottomRight());
gradient.setColorAt(0, Qt::white);
gradient.setColorAt(1, Qt::lightGray);
painter->fillRect(rect.intersect(sceneRect), gradient);
painter->setBrush(Qt::NoBrush);
painter->drawRect(sceneRect);
// Text
QRectF textRect(sceneRect.left() + 4, sceneRect.top() + 4,
sceneRect.width() - 4, sceneRect.height() - 4);
QString message(tr("Click and drag the nodes around, and zoom with the mouse "
"wheel or the '+' and '-' keys"));
QFont font = painter->font();
font.setBold(true);
font.setPointSize(14);
painter->setFont(font);
painter->setPen(Qt::lightGray);
painter->drawText(textRect.translated(2, 2), message);
painter->setPen(Qt::black);
painter->drawText(textRect, message);
}
void GraphWidget::scaleView(qreal scaleFactor)
{
qreal factor = transform().scale(scaleFactor, scaleFactor).mapRect(QRectF(0, 0, 1, 1)).width();
if (factor < 0.07 || factor > 100)
return;
scale(scaleFactor, scaleFactor);
}
void GraphWidget::shuffle()
{
foreach (QGraphicsItem *item, scene()->items()) {
if (qgraphicsitem_cast<Node *>(item))
item->setPos(-150 + qrand() % 300, -150 + qrand() % 300);
}
}
void GraphWidget::zoomIn()
{
scaleView(qreal(1.2));
}
void GraphWidget::zoomOut()
{
scaleView(1 / qreal(1.2));
}

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#ifndef GRAPHWIDGET_H
#define GRAPHWIDGET_H
#include <QtGui/QGraphicsView>
class Node;
class GraphWidget : public QGraphicsView
{
Q_OBJECT
public:
GraphWidget(QWidget *parent = 0);
void itemMoved();
public slots:
void shuffle();
void zoomIn();
void zoomOut();
protected:
void keyPressEvent(QKeyEvent *event);
void timerEvent(QTimerEvent *event);
void wheelEvent(QWheelEvent *event);
void drawBackground(QPainter *painter, const QRectF &rect);
void scaleView(qreal scaleFactor);
private:
int timerId;
Node *centerNode;
};
#endif

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#include <QtGui/QApplication>
#include <QtGui/QMainWindow>
#include <QtGui/QMenuBar>
#include <QtCore/QTime>
#include "graphwidget.hpp"
int main(int argc, char **argv)
{
QApplication app(argc, argv);
qsrand(QTime(0,0,0).secsTo(QTime::currentTime()));
GraphWidget *widget = new GraphWidget;
QMainWindow mainWindow;
mainWindow.setCentralWidget(widget);
mainWindow.menuBar()->addAction("Shuffle", widget, SLOT(shuffle()));
mainWindow.menuBar()->addAction("Zoom In", widget, SLOT(zoomIn()));
mainWindow.menuBar()->addAction("Zoom Out", widget, SLOT(zoomOut()));
mainWindow.show();
return app.exec();
}

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#include "edge.hpp"
#include "node.hpp"
#include "graphwidget.hpp"
#include <QtGui/QGraphicsScene>
#include <QtGui/QGraphicsSceneMouseEvent>
#include <QtGui/QPainter>
#include <QtGui/QStyleOption>
Node::Node(GraphWidget *graphWidget)
: graph(graphWidget)
{
setFlag(ItemIsMovable);
setFlag(ItemSendsGeometryChanges);
setCacheMode(DeviceCoordinateCache);
setZValue(-1);
}
void Node::addEdge(Edge *edge)
{
edgeList << edge;
edge->adjust();
}
QList<Edge *> Node::edges() const
{
return edgeList;
}
void Node::calculateForces()
{
if (!scene() || scene()->mouseGrabberItem() == this) {
newPos = pos();
return;
}
// Sum up all forces pushing this item away
qreal xvel = 0;
qreal yvel = 0;
foreach (QGraphicsItem *item, scene()->items()) {
Node *node = qgraphicsitem_cast<Node *>(item);
if (!node)
continue;
QPointF vec = mapToItem(node, 0, 0);
qreal dx = vec.x();
qreal dy = vec.y();
double l = 2.0 * (dx * dx + dy * dy);
if (l > 0) {
xvel += (dx * 150.0) / l;
yvel += (dy * 150.0) / l;
}
}
// Now subtract all forces pulling items together
double weight = (edgeList.size() + 1) * 10;
foreach (Edge *edge, edgeList) {
QPointF vec;
if (edge->sourceNode() == this)
vec = mapToItem(edge->destNode(), 0, 0);
else
vec = mapToItem(edge->sourceNode(), 0, 0);
xvel -= vec.x() / weight;
yvel -= vec.y() / weight;
}
if (qAbs(xvel) < 0.1 && qAbs(yvel) < 0.1)
xvel = yvel = 0;
QRectF sceneRect = scene()->sceneRect();
newPos = pos() + QPointF(xvel, yvel);
newPos.setX(qMin(qMax(newPos.x(), sceneRect.left() + 10), sceneRect.right() - 10));
newPos.setY(qMin(qMax(newPos.y(), sceneRect.top() + 10), sceneRect.bottom() - 10));
}
bool Node::advance()
{
if (newPos == pos())
return false;
setPos(newPos);
return true;
}
QRectF Node::boundingRect() const
{
qreal adjust = 2;
return QRectF( -10 - adjust, -10 - adjust,
23 + adjust, 23 + adjust);
}
QPainterPath Node::shape() const
{
QPainterPath path;
path.addEllipse(-10, -10, 20, 20);
return path;
}
void Node::paint(QPainter *painter, const QStyleOptionGraphicsItem *option, QWidget *)
{
painter->setPen(Qt::NoPen);
painter->setBrush(Qt::darkGray);
painter->drawEllipse(-7, -7, 20, 20);
QRadialGradient gradient(-3, -3, 10);
if (option->state & QStyle::State_Sunken) {
gradient.setCenter(3, 3);
gradient.setFocalPoint(3, 3);
gradient.setColorAt(1, QColor(Qt::yellow).light(120));
gradient.setColorAt(0, QColor(Qt::darkYellow).light(120));
} else {
gradient.setColorAt(0, Qt::yellow);
gradient.setColorAt(1, Qt::darkYellow);
}
painter->setBrush(gradient);
painter->setPen(QPen(Qt::black, 0));
painter->drawEllipse(-10, -10, 20, 20);
}
QVariant Node::itemChange(GraphicsItemChange change, const QVariant &value)
{
switch (change) {
case ItemPositionHasChanged:
foreach (Edge *edge, edgeList)
edge->adjust();
graph->itemMoved();
break;
default:
break;
};
return QGraphicsItem::itemChange(change, value);
}
void Node::mousePressEvent(QGraphicsSceneMouseEvent *event)
{
update();
QGraphicsItem::mousePressEvent(event);
}
void Node::mouseReleaseEvent(QGraphicsSceneMouseEvent *event)
{
update();
QGraphicsItem::mouseReleaseEvent(event);
}

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#ifndef NODE_H
#define NODE_H
#include <QtGui/QGraphicsItem>
#include <QtCore/QList>
class Edge;
class GraphWidget;
class QGraphicsSceneMouseEvent;
class Node : public QGraphicsItem
{
public:
Node(GraphWidget *graphWidget);
void addEdge(Edge *edge);
QList<Edge *> edges() const;
enum { Type = UserType + 1 };
int type() const { return Type; }
void calculateForces();
bool advance();
QRectF boundingRect() const;
QPainterPath shape() const;
void paint(QPainter *painter, const QStyleOptionGraphicsItem *option, QWidget *widget);
protected:
QVariant itemChange(GraphicsItemChange change, const QVariant &value);
void mousePressEvent(QGraphicsSceneMouseEvent *event);
void mouseReleaseEvent(QGraphicsSceneMouseEvent *event);
private:
QList<Edge *> edgeList;
QPointF newPos;
GraphWidget *graph;
};
#endif
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