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#ifndef CONNECTION_HPP
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#define CONNECTION_HPP
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#include <string>
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class Connection
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{
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public:
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virtual ~Connection();
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virtual Connection* clone(const int socket) = 0;
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virtual bool bind() = 0;
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virtual bool send( const void* message, const size_t length ) = 0;
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virtual bool receive() = 0;
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std::string getHost() const;
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std::string getPort() const;
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void setHost(const std::string host);
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void setPort(const std::string port);
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virtual int getSocket() const = 0;
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protected:
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Connection(const std::string host, const std::string port);
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std::string m_host;
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std::string m_port;
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private:
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Connection(const Connection &);
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Connection& operator= (const Connection &);
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};
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#endif // CONNECTION_HPP
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