#include "node.h" #include #include #include #include Node::Node(GraphWidget *parent) : m_graph(parent), m_isActive(false), m_activeEdge(0), m_number(-1), m_hasBorder(true) { qDebug() << __PRETTY_FUNCTION__; setFlag(ItemIsMovable); setFlag(ItemSendsGeometryChanges); setCacheMode(DeviceCoordinateCache); // setZValue(1); // shall I use system colors? setDefaultTextColor(QColor(0,0,0)); // shall I set it after some spec key? // setTextInteractionFlags(Qt::TextEditorInteraction); } void Node::addEdge(Edge *edge) { qDebug() << __PRETTY_FUNCTION__; m_edgeList << edge; edge->adjust(); } QVariant Node::itemChange(GraphicsItemChange change, const QVariant &value) { qDebug() << __PRETTY_FUNCTION__; switch (change) { case ItemPositionChange: if (change == ItemPositionChange && scene()) { // value is the new position. QPointF newPos = value.toPointF(); QRectF rect (scene()->sceneRect().topLeft(), scene()->sceneRect().bottomRight()-boundingRect().bottomRight()); if (!rect.contains(newPos)) { // Keep the item inside the scene rect. newPos.setX(qMin(rect.right(), qMax(newPos.x(), rect.left()))); newPos.setY(qMin(rect.bottom(), qMax(newPos.y(), rect.top()))); return newPos; } } break; case ItemPositionHasChanged: foreach (Edge *edge, m_edgeList) edge->adjust(); break; default: break; }; return QGraphicsItem::itemChange(change, value); } void Node::paint(QPainter *painter, const QStyleOptionGraphicsItem *option, QWidget *w) { qDebug() << __PRETTY_FUNCTION__; QGraphicsTextItem::paint(painter, option, w); painter->setPen(m_isActive ? Qt::red : Qt::blue); if (m_hasBorder) painter->drawRect(QRect(boundingRect().topLeft().toPoint(), boundingRect().bottomRight().toPoint() - QPoint(1,1))); qDebug() << m_number; if (m_number != -1) { painter->setPen(Qt::yellow); painter->setBackground(Qt::black); painter->setBackgroundMode(Qt::OpaqueMode); painter->drawText(boundingRect().topLeft()+QPointF(0,11), QString("%1").arg(m_number)); } } void Node::setActive(const bool &active) { qDebug() << __PRETTY_FUNCTION__; m_isActive = active; update(); } void Node::mousePressEvent(QGraphicsSceneMouseEvent *event) { qDebug() << __PRETTY_FUNCTION__; QGraphicsItem::mousePressEvent(event); } void Node::mouseReleaseEvent(QGraphicsSceneMouseEvent *event) { qDebug() << __PRETTY_FUNCTION__; m_graph->setActiveNode(this); QGraphicsItem::mouseReleaseEvent(event); } void Node::mouseMoveEvent(QGraphicsSceneMouseEvent *event) { qDebug() << __PRETTY_FUNCTION__; QGraphicsItem::mouseMoveEvent(event); } void Node::showNumber(const int &number, const bool& show) { qDebug() << __PRETTY_FUNCTION__; m_number = show ? number : -1; update(); } void Node::setBorder(const bool &hasBorder) { m_hasBorder = hasBorder; update(); }