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116 lines
3.2 KiB
116 lines
3.2 KiB
#include "edge.hpp"
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#include "node.hpp"
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#include <QtGui/QPainter>
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#include <math.h>
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static const double Pi = 3.14159265358979323846264338327950288419717;
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static double TwoPi = 2.0 * Pi;
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Edge::Edge(Node* s, Node* d, Edge::ArrowStyle arrowStyle )
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: m_arrowStyle(arrowStyle)
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, arrowSize(10)
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, m_isRoute(false)
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{
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setAcceptedMouseButtons(0);
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setZValue(0);
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source = s;
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dest = d;
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source->addEdge(this);
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dest->addEdge(this);
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adjust();
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}
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Node *Edge::sourceNode() const
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{
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return source;
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}
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Node *Edge::destNode() const
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{
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return dest;
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}
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void Edge::adjust()
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{
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if (!source || !dest)
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return;
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// QLineF line(mapFromItem(source, 0, 0), mapFromItem(dest, 0, 0));
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// qreal length = line.length();
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QLineF line(source->pos(), dest->pos());
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prepareGeometryChange();
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// if (length > qreal(20.)) {
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// QPointF edgeOffset((line.dx() * 10) / length, (line.dy() * 10) / length);
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// sourcePoint = line.p1() + edgeOffset;
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// destPoint = line.p2() - edgeOffset;
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// } else {
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// sourcePoint = destPoint = line.p1();
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// }
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sourcePoint = line.p1();
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destPoint = line.p2();
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}
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QRectF Edge::boundingRect() const
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{
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if (!source || !dest)
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return QRectF();
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qreal penWidth = 1;
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qreal extra = (penWidth + arrowSize) / 2.0;
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return QRectF(sourcePoint, QSizeF(destPoint.x() - sourcePoint.x(),
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destPoint.y() - sourcePoint.y()))
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.normalized()
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.adjusted(-extra, -extra, extra, extra);
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}
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void Edge::paint(QPainter *painter, const QStyleOptionGraphicsItem *, QWidget *)
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{
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if (!source || !dest)
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return;
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const QLineF line(sourcePoint, destPoint);
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if (qFuzzyCompare(line.length(), qreal(0.)))
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return;
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const qreal line_thickness = 0.1;
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// Draw the line itself
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if (m_isRoute) {
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painter->setPen(QPen(Qt::red, line_thickness*2, Qt::SolidLine, Qt::RoundCap, Qt::RoundJoin));
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setZValue(1);
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} else {
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painter->setPen(QPen(Qt::blue, line_thickness, Qt::SolidLine, Qt::RoundCap, Qt::RoundJoin));
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setZValue(0);
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}
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painter->drawLine(line);
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// Draw the arrows
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if (m_arrowStyle == NoArrow)
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return;
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double angle = ::acos(line.dx() / line.length());
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if (line.dy() >= 0)
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angle = TwoPi - angle;
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painter->setBrush(Qt::black);
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if (m_arrowStyle == ArrowToSource || m_arrowStyle == ArrowToBothSides) {
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const QPointF sourceArrowP1 = sourcePoint + QPointF(sin(angle + Pi / 3) * arrowSize, cos(angle + Pi / 3) * arrowSize);
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const QPointF sourceArrowP2 = sourcePoint + QPointF(sin(angle + Pi - Pi / 3) * arrowSize, cos(angle + Pi - Pi / 3) * arrowSize);
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painter->drawPolygon(QPolygonF() << line.p1() << sourceArrowP1 << sourceArrowP2);
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}
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if (m_arrowStyle == ArrowToDestination || m_arrowStyle == ArrowToBothSides) {
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const QPointF destArrowP1 = destPoint + QPointF(sin(angle - Pi / 3) * arrowSize, cos(angle - Pi / 3) * arrowSize);
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const QPointF destArrowP2 = destPoint + QPointF(sin(angle - Pi + Pi / 3) * arrowSize, cos(angle - Pi + Pi / 3) * arrowSize);
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painter->drawPolygon(QPolygonF() << line.p2() << destArrowP1 << destArrowP2);
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}
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}
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