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#ifndef SOCKET_HPP
#define SOCKET_HPP
#include <sys/types.h>
#include <sys/socket.h>
#include <netdb.h>
#include <string>
class Socket
{
public:
Socket( const int domain,
const int type,
const int protocol = 0 );
Socket( const int socket );
virtual ~Socket();
bool createSocket();
bool closeSocket();
bool connect(addrinfo *servinfo);
bool bind(addrinfo *servinfo);
bool listen( const int maxPendingQueueLen = 64 );
bool accept( int& client_socket );
bool send( const void *message, const int lenght );
bool receive ( void* buffer, const int bufferLen, ssize_t *msgLen );
void getPeerName(std::string &host, std::string &port);
int getSocket() const;
protected:
int m_socket;
int m_domain;
int m_type;
int m_protocol;
};
#endif // SOCKET_HPP