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#ifndef SOCKET_HPP
#define SOCKET_HPP
#include <sys/types.h>
#include <sys/socket.h>
#include <netdb.h>
#include <string>
class Socket
{
public:
Socket(const int domain,
const int type,
const int protocol = 0);
Socket(const int socket );
virtual ~Socket();
bool createSocket();
void closeSocket();
bool connectToHost(const std::string host,
const std::string port);
bool bindToHost(const std::string host,
const std::string port );
void getPeerName(std::string &host,
std::string &port);
bool send( const void *message, const int lenght );
int getSocket() const;
static bool convertNameInfo( sockaddr* addr,
socklen_t addrLen,
std::string &retAddr,
std::string &retService);
protected:
int m_socket;
int m_domain;
int m_type;
int m_protocol;
sockaddr m_addr;
socklen_t m_addrLen;
private:
bool connectToFirstAddress(struct addrinfo *servinfo);
bool bindToFirstAddress(struct addrinfo *servinfo);
static bool getHostInfo(const std::string host,
const std::string port,
struct addrinfo **servinfo);
static void printHostDetails(struct addrinfo *servinfo);
};
#endif // SOCKET_HPP